| 000 | 00545nam a22001817a 4500 | ||
|---|---|---|---|
| 005 | 20250814125628.0 | ||
| 008 | 250814b |||||||| |||| 00| 0 eng d | ||
| 020 |
_a9780122290633 _qhbk |
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| 041 | _aeng | ||
| 082 |
_a006.693 _bEBE |
||
| 100 | _a Eberly, David H. | ||
| 245 |
_a 3d Game Engine Design : A Practical Approach To Real-time Computer Graphics _c/David H. Eberly |
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| 250 | _a2nd ed | ||
| 260 |
_b Crc Press, Boca Raton, _c 2015 |
||
| 504 | _aindex | ||
| 650 | _a Affichage Tridimensionnel Computer Graphics | ||
| 942 | _cENGLISH | ||
| 999 |
_c582308 _d582308 |
||