000 01815nam a2200205Ia 4500
008 240825s9999 xx 000 0 und d
020 _a9781484276969
_qpbk
041 _aEng.
082 _a629.8
_bMEN
100 _aMendoza-Mendoza, Julio Alberto ... [ et al. ]
245 0 _aDrones to Go: a Crash Course for Scientists and Makers
_c/ Julio Alberto Mendoza-Mendoza ... [ et al. ]
250 _a1st ed.
260 _bApress
_c2024
_aMexico
300 _axix, 348 p.
_b: ill.
_c; 24 cm.
504 _aindex
520 _aLearn the five key skills needed to become a quadcopter developer: design, modeling, control, simulation, and implementation. This book provides a crash course on drone development for beginners and can also serve as a comprehensive reference for those who want a detailed guide for future projects. You'll review key features often missed in other books: a deeper review of controls, step by step modeling, and methods for simulating and designing drones. Although the quadcopter is used as the main example throughout the book, you'll also see how to apply the development knowledge to other aircrafts or aerial systems. Highly visual and easy to understand, this book features Simulink and Matlab tools, but the skills covered can be used in other environments such as Scilab or other programming languages. Drones To Go merges maker knowledge and technical information with scientific knowledge and design essentials. You will: Review the main families of control: geometric, linear, and common dynamic feedback control Understand the mathematics of a quadcopter Follow step-by-step instructions on modeling and control equations Focus on pedagogical development to answer any doubts in the design process.
650 _aComputer - Automation
650 _aDrones
942 _cENGLISH
999 _c545246
_d545246