000 | 01442nam a2200193Ia 4500 | ||
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008 | 240825s9999 xx 000 0 und d | ||
020 |
_a9789352138241 _qpbk |
||
041 | _aeng | ||
082 |
_a153.35 _bWHA |
||
100 | _aWhalen, John | ||
245 | 0 |
_a Design for how people think : using brain science to build better products _c/ John Whalen |
|
250 | _a1st edition | ||
260 |
_c2022 _a Sebastopol, CA, _bO'Reilly Media, Inc., |
||
300 |
_axx, 216 pages) : _b illustrations (some color) ,; _c23 cm. |
||
504 | _aindex | ||
520 | _aUser experience doesn't happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience. Corporate leaders, marketers, product owners, and designers will learn how cognitive processes from different brain regions form what we perceive as a singular experience. Author John Whalen shows you how anyone on your team can conduct "contextual interviews" to unlock insights. You'll then learn how to apply that knowledge to design brilliant experiences for your customers | ||
650 | _aComputer Science ART Folk & Outsider Art CRAFTS & HOBBIES Folkcrafts Conception de produit Conception participative (Conception de systèmes) Creative thinking Customer relations Design Industrial design | ||
942 | _cENGLISH | ||
999 |
_c543124 _d543124 |