000 01066nam a2200205Ia 4500
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020 _a9789352139910
_qpbk
041 _aeng
082 _a153.8
_bWEN
100 _aWendel, Stephen
245 0 _aDesigning for behavior change
_c/Stephen Wendel
_bapplying psychology and behavioral economics
250 _a2nd ed.
260 _cc2020
_aSebastopol, CA
_bO'Reilly Media
300 _axxiv, 555 p.
_bill.
_c22 cm.
500 _aReprint, 2020
504 _aindex
520 _aDesigners and managers hope their products become essential for users―integrated into their lives like Instagram, Lyft, and others have become. Such deep integration isn’t accidental: it’s a process of careful design and iterative learning, especially for technology companies. This guide shows you how to apply behavioral science―research that supports many products―to help your users achieve their goals using your product.
650 _aHuman-computer interaction; Product differentiation; New products
942 _cENGLISH
999 _c543121
_d543121