000 | 01225nam a2200205Ia 4500 | ||
---|---|---|---|
008 | 240822s9999 xx 000 0 und d | ||
020 |
_a9781803233871 _qpbk |
||
041 | _aeng | ||
082 |
_a006.78 _bDIR |
||
100 | _aDirksen, Jos | ||
245 | 0 |
_aLearn three.Js _bprogram 3D animations and visualizations for the web with JavaScript and WebGL |
|
250 | _a4th ed. | ||
260 |
_bPackt _cc2023 _a Birmingham, UK : |
||
300 |
_axiii, 533 p. : _bill. _c23 cm |
||
500 | _aFrist Published 2013 | ||
504 | _aindex | ||
520 | _aThree.js has become the industry standard for creating stunning 3D WebGL content. In this edition, you'll learn about all the features of Three.js and understand how to integrate it with the newest physics engines. You'll also develop a strong grip on creating and animating immersive 3D scenes directly in your browser, reaping the full potential of WebGL and modern browsers. The book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples | ||
650 | _a Application software Development Computer programs; Computer graphics Computer programs; Electronic books | ||
942 | _cENGLISH | ||
999 |
_c530378 _d530378 |