000 | 01024nam a2200193Ia 4500 | ||
---|---|---|---|
008 | 240821s9999 xx 000 0 und d | ||
020 |
_a9781484284568 _qpbk |
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041 | _aeng | ||
082 |
_a006.6 _bKOK |
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100 | _aKok, Benny | ||
245 | 0 |
_aBeginning unity editor scripting _c/ Benny Kok _bcreate and publish your game tools |
|
260 |
_bApress _cc2021 _aHong Kong, China : |
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300 |
_axvii, 263 p. : _bill. _c23 cm. |
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500 | _aReprint, 2024 | ||
504 | _aindex | ||
520 | _aLearn about editor scripting in Unity, including different possible methods of editor customization to fit your custom game workflow or even to create assets that could be published on the Asset Store to earn a passive income. The knowledge of editor scripting, although rarely covered in books, gives a game developer insight into how things work in Unity under the hood, which you can leverage to create custom tools that empower your unique game idea | ||
650 | _aMathematics; Scripting languages Computer science | ||
942 | _cENGLISH | ||
999 |
_c525063 _d525063 |