000 | 01057nam a2200253Ia 4500 | ||
---|---|---|---|
008 | 191130s2004##################000#0#eng## | ||
020 | _a9781402077098 | ||
022 | _a2003064003 | ||
040 |
_aACL _cACL |
||
082 | _a794.81526 HER | ||
245 |
_aAdvances in computer games : many games, many challenges : proceedings of the ICGA/IFIP SG16 10th advances in computer games conference (ACG 10), November 24-27, 200 , Graz, Styria, Austria _cedited by H. Jaap van den Herik, Hiroyuki Iida, Ernst A. Heinz |
||
260 |
_aBoston _bKluwer Academic Publishers _c2004 |
||
300 | _axiv, 382 p. : ill. ; 25 cm | ||
500 | _aIncludes bibliographical references and index | ||
650 | _aArtificial intelligence - Congresses | ||
650 | _aComputer games - Programming - Congresses | ||
700 | _aHeinz, Ernst A | ||
700 | _aHerik, Jaap van den | ||
700 | _aIida, Hiroyuki | ||
710 | _aICGA/IFIP SG16 Advances in Computer Games Conference (10th : 2003 : Graz, Austria) | ||
990 | _a96761c4bac10000c0051295d49065ecd | ||
991 | _a332920 | ||
999 |
_c363211 _d363211 |