000 00756nam a2200229Ia 4500
008 191130s2010##################000#0#eng##
020 _a9781615207138
022 _a2009039677
040 _aACL
_cACL
082 _a371.337 BAE
245 _aGaming for classroom-based learning : digital role playing as a motivator of study
_c[edited by] Youngkyun Baek
260 _aHershey, PA
_bInformation Science Reference
_cc2010
300 _axix, 338 p. : ill. ; 29 cm
500 _aIncludes bibliographical references and index
650 _aEducation - Teaching
650 _aEducational games
650 _aMotivation in education
700 _aBaek, Youngkyun
990 _ae8fc4c37ac10000c0b17c6aed3817dd7
991 _a375786
999 _c191512
_d191512