000 | 00889nam a2200265Ia 4500 | ||
---|---|---|---|
008 | 191130s2010##################000#0#eng## | ||
020 | _a9781615208456 | ||
022 | _a2009040565 | ||
040 |
_aACL _cACL |
||
082 | _a794.8 SCH | ||
245 |
_aEthics and game design : teaching values through play _cedited by Karen Schrier and David Gibson |
||
260 |
_aHershey, PA _bInformation Science Reference _cc2010 |
||
300 | _axxvi, 367 p. : ill. ; 29 cm | ||
500 | _aIncludes bibliographical references and index | ||
650 | _aVideo games - Design | ||
650 | _aVideo games - Moral and ethical aspects | ||
650 | _aVideo games - Philosophy | ||
650 | _aVideo games - Psychological aspects | ||
650 | _aVideo games - Social aspects | ||
700 | _aGibson, David | ||
700 | _aSchrier, Karen | ||
990 | _a929d4113ac10000c12ff0642c318b22a | ||
991 | _a331707 | ||
999 |
_c177401 _d177401 |