000 | 00736nam a2200217Ia 4500 | ||
---|---|---|---|
008 | 191130s2006##################000#0#eng## | ||
020 | _a9781558609211 | ||
022 | _a2005024294 | ||
040 |
_aACL _cACL |
||
082 | _a794.81536 ISB | ||
100 | _aIsbister, Katherine | ||
245 |
_aBetter game characters by design : a psychological approach _cKatherine Isbister |
||
260 |
_aAmsterdam _bElsevier/Morgan Kaufmann _cc2006 |
||
300 | _axxvii, 336 p. : ill. ; 24 cm | ||
500 | _aIncludes bibliographical references and index | ||
650 | _aComputer games - Design - Psychological aspects | ||
650 | _aComputer games - Design - Social aspects | ||
990 | _a9240e460ac10000c1c3a25b8fc2e4633 | ||
991 | _a331432 | ||
999 |
_c114457 _d114457 |