Skip to main content
Anna Centenary Library
Lists
Public lists
கணினி1
View all
Your cookies
Search history
Clear
Search the Library Catalogue
Library catalog
Title
Author
Subject
ISBN
ISSN
Series
Call number
Accession No.
Go
Advanced search
Search
Library catalog
Title
Author
Subject
ISBN
ISSN
Series
Call number
Go
Advanced search
Authority search
Tag cloud
Library
Log in to your account
×
Login:
Password:
Home
Advanced search
Results of search for 'su:"Computer games - Design"'
Refine your search
Availability
Limit to records with available items
Authors
Adams, Ernest
Crawford, Chris
Darby, Jason
Freeman, David
Hall, Rick
Hoffman, Steven
Isbister, Katherine
Mark, Dave
McKinley, Michael
Muehl, William
Novak, Jeannie
Rabin, Steve
Rollings, Andrew
Salen, Katie
Saulter, Joseph
Saunders, Kevin
Schell, Jesse
Swamy, Nanu
Thorn, Alan
Walker, Chad Gregory
Show more
Show less
Item types
English Books
Topics
Computer animation
Computer games - Des...
Computer games - Des...
Computer games - Des...
Computer games - Des...
Computer games - Pro...
Computer games -- De...
Computer games -- Pr...
Computer graphics
computer graphics
Electronic games ind...
Fiction - Authorship
Human-computer inter...
Internet games
Java (Langage de pro...
Level design (Comput...
Maya (Computer file)
Three-dimensional di...
User interfaces (Com...
Video games - Design
Show more
Show less
Your search returned 56 results.
Sort
Sort by:
Relevance
Popularity (most to least)
Popularity (least to most)
Author (A-Z)
Author (Z-A)
Call number (0-9 to A-Z)
Call number (Z-A to 9-0)
Publication/Copyright date: Newest to oldest
Publication/Copyright date: Oldest to newest
Acquisition date: Newest to oldest
Acquisition date: Oldest to newest
Title (A-Z)
Title (Z-A)
Unhighlight
Highlight
Select all
Clear all
Select titles to:
Add to...
[ New list ]
Results
1.
Making a game demo : from concept to demo gold
Chad Walker, Eric Walker, and Jani Kajala
by
Walker, Chad Gregory
Kajala, Jani
Walker, Eric
Publication details:
Plano, TX
Wordware Pub
2005
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 WAL
.
2.
Maya for games : modeling and texturing techniques with Maya and Mudbox
Michael Ingrassia
by
Ingrassia, Michael
Publication details:
Amsterdam ; Boston, MA
Focal Press/Elsevier
c2009
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
006.66M ING
.
3.
Microsoft XNA game studio creator's guide
Stephen Cawood, Pat McGee
by
Cawood, Stephen
McGee, Pat
Edition:
2nd ed
Publication details:
New York
McGraw-Hill
c2009
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 CAW
.
4.
Postmortems from game developer
Austin Grossman, editor
by
Grossman, Austin
Publication details:
San Francisco, CA
CMP Books
2003
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8151 GRO
.
5.
Pro Java 6 3D game development : Java 3D, JOGL, JInput, and JOAL APIs
Andrew Davison
by
Davison, Andrew
Publication details:
Berkeley, CA
Appress ; Distributed to the book trade worldwide by Springer-Verlag
c2007
Availability:
Items available for loan:
Anna Centenary Library
(2)
Call number:
005.133J DAV, ..
.
6.
Programming game AI by example
Mat Buckland
by
Buckland, Mat
Publication details:
Plano, TX
Wordware Pub
2005
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 BUC
.
7.
Programming video games for the evil genius
Ian Cinnamon
by
Cinnamon, Ian
Publication details:
New York
McGraw-Hill
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 CIN
.
8.
The game animator's guide to Maya
Michael McKinley
by
McKinley, Michael
Publication details:
Hoboken, NJ
Wiley Pub
c2006
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
006.66M MCK
.
9.
The game artist's guide to Maya
Michael McKinley
by
McKinley, Michael
Publication details:
San Francisco, CA
Sybex
c2005
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
006.66P MCK
.
10.
The game design reader : a rules of play anthology
[edited by] Katie Salen and Eric Zimmerman
by
Salen, Katie
Zimmerman, Eric
Publication details:
Cambridge, MA
MIT Press
c2006
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81536 SAL
.
11.
The official guide to 3D GameStudio
Michael Duggan
by
Duggan, Michael
Publication details:
Boston, MA
Thomson Course Technology
c2007
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81536 DUG
.
12.
The ultimate guide to video game writing and design
Flint Dille
by
Dille, Flint
Publication details:
New York
Watson-Guptill Publications
2007
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.DIL
.
13.
Ultimate 3D game engine design & architecture
Allen Sherrod
by
Sherrod, Allen
Edition:
1st ed
Publication details:
Boston, Mass
Charles River Media
c2007
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
006.693 SHE
.
14.
Ultimate game design : building game worlds
Tom Meigs
by
Meigs, Tom
Publication details:
New York
McGraw-Hill/Osborne
2003
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8151 MEI
.
15.
Video game optimization
Ben Garney and Eric Preisz
by
Garney, Ben
Preisz, Eric
Publication details:
Boston, MA ; Singapore
Course Technology Cengage Learning
c2011
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 GAR
.
16.
Virtual world design and creation for teens
Charles R. Hardnett
by
Hardnett, Charles R
Publication details:
Clifton Park, N.Y. ; London
Cengage Learning [distributor], Delmar
2009
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
006.8 HAR
.
17.
Behavioral mathematics for game AI
Dave Mark
by
Mark, Dave
Publication details:
Boston, MA
Charles River Media, Course Technology, Cengage Learning
c2009
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
510 MAR
.
18.
Better game characters by design : a psychological approach
Katherine Isbister
by
Isbister, Katherine
Publication details:
Amsterdam
Elsevier/Morgan Kaufmann
c2006
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81536 ISB
.
19.
Chris Crawford on game design
Chris Crawford
by
Crawford, Chris
Publication details:
Indianapolis, Ind
New Riders
2003
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 CRA
.
20.
Chris Crawford on interactive storytelling
Chris Crawford
by
Crawford, Chris
Publication details:
Berkeley, CA
New Riders
c2005
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 CRA
.
21.
Collaborative online game creation
Nanu Swamy and Naveena Aswadhati
by
Swamy, Nanu
Publication details:
Boston, MA
Charles River Media/Course Technology Cengage Learning
c2009
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
006.696 NAN
.
22.
Creating art for 3D engines
Brad Strong; [edited by] Emi Smith
by
Strong, Brad
Publication details:
Boston, MA
Charles River Media
c2007
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
006.693 STR
.
23.
Creating emotion in games : the craft and art of emotioneering
by David Freeman
by
Freeman, David
Publication details:
Indianapolis, Ind
New Riders
c2004
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 FRE
.
24.
Designing gamified systems : meaningful play in interactive entertainment, marketing and education
Sari Gilbert
by
Gilbert, Sari
Publication details:
New York
Focal Press/Taylor & Francis Group
2016
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81536 GIL
.
25.
Designing virtual worlds
Richard A Bartle
by
Bartle, Richard A
Publication details:
Indianapolis, IN
New Riders Pub
c2004
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
006.6 BAR
.
26.
End-to-end game development : creating independent serious games and simulations from start to finish
Nicholas Iuppa and Terry Borst
by
Iuppa, Nicholas V
Borst, Terry
Publication details:
Amsterdam ; Burlington, MA
Focal Press
c2010
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81536 IUP
.
27.
Fundamentals of game design
Ernest Adams, Andrew Rollings
by
Adams, Ernest
Rollings, Andrew
Edition:
2nd ed
Publication details:
Indianapolis, IN
New Riders
c2010
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 ADA
.
28.
Game art complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques
edited by Andrew Gahan
by
Gahan, Andrew
Publication details:
Amsterdam ; Boston
Elsevier/Focal Press
c2009
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81536 GAH
.
29.
Game character modeling and animation with 3ds Max
Yancey Clinton
by
Clinton, Yancey
Publication details:
Amsterdam ; Boston, MA
Elsevier, Focal Press
2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81669 CLI
.
30.
Game coding complete
Mike "MrMike" McShaffry et al
by
McShaffry, Mike
Edition:
3rd ed
Publication details:
Hingham, MA
Charles River Media ; Course Technology/Cengage Learning
c2009
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 MCS
.
31.
Game creation for teens
Jason Darby
by
Darby, Jason
Publication details:
Boston, MA
Course Technology PTR
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 DAR
.
32.
Game design complete
Patrick O'Luanaigh
by
O'Luanaigh, Patrick
Publication details:
Scottsdale
Paraglyph Press
©2006
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8151 OLU
.
33.
Game design workshop : a playcentric approach to creating innovative games
Tracy Fullerton ; with Christopher Swain and Steven S. Hoffman
by
Fullerton, Tracy
Hoffman, Steven
Swain, Christopher
Edition:
2nd ed
Publication details:
Amsterdam ; Boston
Elsevier Morgan Kaufmann
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 FUL
.
34.
Game development essentials : an introduction
Jeannie Novak
by
Novak, Jeannie
Edition:
2nd ed
Publication details:
Clifton Park, NY
Thomson/Delmar Learning
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 NOV
.
35.
Game development essentials : game industry career guide
Michael E. Moore, Jeannie Novak
by
Moore, Michael E
Novak, Jeannie
Publication details:
New York
Delmar/Cengage Learning
c2010
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526023 MOO
.
36.
Game development essentials : game interface design
Kevin Saunders, Jeannie Novak
by
Saunders, Kevin
Novak, Jeannie
Publication details:
Boston, MA
Thomson Delmar Learning
c2007
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 SAU
.
37.
Game development essentials : game QA & testing
Luis Levy and Jeannie Novak
by
Levy, Luis
Novak, Jeannie
Publication details:
Clifton Park, NY
Delmar/Cengage Learning
c2010
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 LEV
.
38.
Game development essentials : game simulation development
William Muehl, Jeannie Novak
by
Muehl, William
Novak, Jeannie
Publication details:
Clifton Park, NY
Thomson / Delmar Learning
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 MUE
.
39.
Game development essentials : gameplay mechanics
Troy Dunniway, Jeannie Novak
by
Dunniway, Troy
Novak, Jeannie
Publication details:
Clifton Park, NY
Delmar Cengage Learning
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 DUN
.
40.
Game development essentials : online game development
Rick Hall, Jeannie Novak
by
Hall, Rick
Novak, Jeannie
Publication details:
Clifton Park, NY
Delmar/Cengage Learning
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 HAL
.
41.
Game engine design and implementation
Alan Thorn
by
Thorn, Alan
Publication details:
Sudbury, Mass
Jones & Bartlett Learning
2010
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 THO
.
42.
Game feel : a game designer's guide to virtual sensation
Steve Swink
by
Swink, Steve
Publication details:
Amsterdam ; Boston
Morgan Kaufmann Publishers/Elsevier
c2009
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 SWI
.
43.
Game level design
Ed Byrne
by
Byrne, Ed
Publication details:
Hingham, MA
Charles River Media
c2005
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81536 BYR
.
44.
Game management : an overview
by
NIIT
Publication details:
Upper Saddle River, NJ
Prentice Hall
c2004
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8068 NII
.
45.
Game usability : advancing the player experience
by Katherine Isbister, Noah Schaffer
by
Isbister, Katherine
Schaffer, Noah
Publication details:
San Francisco, Calif. ; Oxford
Elsevier Science [distributor], Morgan Kaufmann
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 ISB
.
46.
Get in the game! : careers in the game industry
Marc Mencher
by
Mencher, Marc
Edition:
1st ed
Publication details:
Indianapolis, IN
New Riders
2003
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.815 MEN
.
47.
Getting started with game Maker
Jerry Lee Ford, Jr
by
Ford, Jerry Lee
Publication details:
Boston, MA
Course Technology Cengage Learning
c2010
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 FOR
.
48.
Introduction to game development
edited by Steve Rabin
by
Rabin, Steve
Edition:
2nd ed
Publication details:
Boston, MA
Course Technology Cengage Learning
2010
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 RAB
.
49.
Introduction to video game design and development
Joseph Saulter
by
Saulter, Joseph
Edition:
1st ed
Publication details:
Boston
McGraw-Hill
c2007
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 SAU
.
50.
Level designs for games : creating compelling game experiences
[Phil Co]
by
Co, Phil
Publication details:
Indianapolis, IN
New Riders Games
c2006
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 CO
.
51.
Games programming
Alan Thorn
by
Thorn, Alan
Publication details:
London
Hodder Education
©2007
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81526 THO
.
52.
The art of game design : a book of lenses
by Jesse Schell
by
Schell, Jesse
Publication details:
Amsterdam
Elsevier/Morgan Kaufmann
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.81536 SCH
.
53.
AI game programming wisdom 4
edited by Steve Rabin
by
Rabin, Steve
Publication details:
Australia ; United States
Course Technology, Cengage Learning
c2008
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8 RAB
.
54.
Andrew Rollings and Ernest Adams on game design
Andrew Rollings, Ernest Adams
by
Rollings, Andrew
Adams, Ernest
Edition:
1st ed
Publication details:
Indianapolis, Ind
New Riders
c2003
Availability:
Items available for loan:
Anna Centenary Library
(1)
Call number:
794.8142 ROL
.
55.
The art of game design : a book of lenses
by Jesse Schell
by
Schell, Jesse
Publication details:
Amsterdam
Elsevier/Morgan Kaufmann
c2008
Availability:
No items available.
56.
The art of game design : a book of lenses
by Jesse Schell
by
Schell, Jesse
Publication details:
Amsterdam
Elsevier/Morgan Kaufmann
c2008
Availability:
No items available.
Pages
Find us on the map
Powered by
Koha