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Building Multiplayer Games in Unity Engelbrecht Dylan Using Mirror Networking

By: Contributor(s): Publication details: Apress, 2022. New York :Edition: First south Asian EditionDescription: xiii, 235 p. : ill; 25 cmISBN:
  • 9781484284674
Subject(s): DDC classification:
  • 006.7 ENG
Summary: Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports.
Item type: Reference
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Current library Call number Status Date due Barcode
Anna Centenary Library 3RD FLOOR, A WING 005.7 ENG (Browse shelf(Opens below)) Not for loan 667736
Anna Centenary Library 3RD FLOOR, A WING 005.7 ENG;1 (Browse shelf(Opens below)) Not for loan 667737

Includes index

Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports.

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