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Build your own 2d game engine and create great web game /Kelvin Sung, Jebediah Pavleas, Matthew Munson, Jason Pace using Html5, javascript, and webgl2

By: Language: English Publication details: Apress c2022 New York :Edition: 2nd edDescription: xxii, 741 p. : ill. 25 cmISBN:
  • 9781484284643
Subject(s): DDC classification:
  • 005.1 SUN
Summary: Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly. Build Your Own 2D Game Engine and Create Great Web Games isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch.
Item type: English Books
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Current library Call number Copy number Status Date due Barcode
Anna Centenary Library 3RD FLOOR, A WING 005.1 SUN (Browse shelf(Opens below)) Available 668134
Anna Centenary Library 3RD FLOOR, A WING 005.1 SUN;1 (Browse shelf(Opens below)) 1 Available 668135

First South Asian Edition 2022

Includes index

Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly. Build Your Own 2D Game Engine and Create Great Web Games isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch.

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