Current library | Call number | Copy number | Status | Date due | Barcode | |
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Anna Centenary Library 3RD FLOOR, A WING | 005.1 BRU (Browse shelf(Opens below)) | Available | 667578 | |||
Anna Centenary Library 3RD FLOOR, A WING | 005.1 BRU;1 (Browse shelf(Opens below)) | 1 | Available | 667579 |
Reprint, 2023
Includes index
Start your video game development journey by learning how to build a 2D game engine from scratch. Using Java (with NetBeans as your IDE and using Java graphics framework) or by following along in C# (with Visual Studio as your IDE and using the MonoGame framework), you'll cover the design and implementation of a 2D game engine in detail. Each class will be reviewed with demonstration code. You'll gain experience using the engine by building a game from the ground up. Introduction to Video Game Engine Development reviews the design and implementation of a 2D game engine in three parts.
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