Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity (Record no. 545157)

MARC details
000 -LEADER
fixed length control field 00574nam a2200181Ia 4500
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 240825s9999 xx 000 0 und d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781484284032
Paper back/Hardbound pbk
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Item number VIL
100 ## - MAIN ENTRY--AUTHOR NAME
Personal name Villanueva, Nova
245 #0 - TITLE STATEMENT
Title Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity
Statement of responsibility, etc /Nova Villanueva
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher Apress
Year of publication c2022
Place of publication [s. l.]
300 ## - PHYSICAL DESCRIPTION
Number of Pages xx, 315 p.
Other physical details : ill.
Dimensions ; 26 cm.
500 ## - GENERAL NOTE
General note Includes index. Reprint Year 2023.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer animation
Topical Term Video games Programming
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Reference
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Full call number Accession Number Price effective from Koha item type Copy number
        Anna Centenary Library Anna Centenary Library 3RD FLOOR, A WING 01.05.2024 006.6 VIL 667942 01.05.2024 Reference  
        Anna Centenary Library Anna Centenary Library 3RD FLOOR, A WING 01.05.2024 006.6 VIL;1 667943 01.05.2024 Reference 1

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